There are 12 basic motion techniques can help visually enhance your animations, these are known as:Īnimations create a much less jarring experience when used correctly and efficiently. The drawbacks are the background can not be transparent, any motion edits have to be edited directly in the video file, and the more crisp quality will continually up the file size. They also support a wider range of colors and also audio sound. Videos can be compressed more than GIFs and will save a lot of memory in a users bandwidth. Video – A slightly better option for animations than GIFs. GIFs do not have variable transparency and does not support the alpha channel, which means the pixels can only be opaque, transparent and color palette is limited to 256 colors. They are comparable to old school Disney animators drawing all those scenes painstakingly by hand, but now there are more sophisticated software tools to accomplish that task. Nowadays they are inefficient, clunky and mostly used for memes or tiny icons. GIF – Graphics Interchange Format, one of the earliest and popular forms of animation, used to be the center of the web realm. Even though it requires more setup to get started and requires more work for handling interactions, Canvas really excels in performance and ability to control many moving parts. Canvas manipulates the very pixels of the graphic, rather than the path. While you would use SVG for flat graphics, you would use Canvas for something like an interactive game or scene with lots of moving elements and complex interactions. The cherry on top is that it’s also very lightweight in file size.Ĭanvas – This JavaScript drawing API is more comparable to SVG. ![]() Thanks to their code based markup, the file is organized by paths and layers which can be targeted with precision. Since they are vector based, they can cleanly scale to any size, across any resolution. SVG – Scalable Vector Graphics are the top choice format for animations on the web. It could even be something as complex as building out a game. JS is more ideal for total control of more complex effects like slowing down animations, pause/stop them triggered by a click or viewport position. JS – An all around powerhouse, especially when it comes to advanced animations, js continues to grow and evolve with the times. CSS is typically used for smaller-contained animations such as subtle movement, scaling an image on hover, or adding movement to a mobile menu sliding out from the side. Todays CSS can do some pretty amazing things that could previously only been done by javascript. Eventually, Flash was deprecated in 2017 and officially discontinued on December 31, 2020.įlash is gone, but a whole new arsenal has risen from the ashes.ĬSS – Has become more and more powerful over the last several years. Apple was the first company to take a stand by not supporting Flash at all on any of their devices, which greatly improved on those performance issues. It was far too intensive to process on mobile CPUs, slowing down performance and drastically drained battery life. However, Once mobile devices were born, Flash began to slowly die off. ![]() It quickly became the favorite tool for web games, enriched web applications, web animations and engaging experiences. After about 10 years, Flash was introduced which extended the ability to animate virtually anything on a web page. Flash was primarily used by companies to enhance their logos by rotating them 360 degrees, this gave the impression of a 3D object on the screen. Animations in web got their start back in 1987 when CompuServe (the first online service to offer internet connectivity) introduced the GIF.
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